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Вопросы / Re: не могу зайти!!
« : Октября 22, 2013, 03:18:57 pm »
у меня тоже проблема с гномом застрял в воде при спуске в каты,
ник SpoilGirl
2013.10.22 15:16:14
OS : Windows Vista 6.1 (Build: 7600)
CPU : AuthenticAMD AMD Athlon(tm) II X4 641 Quad-Core Processor @ 2797 MHz 2047MB RAM
Video : Radeon X1650 Series (Microsoft Corporation - WDDM) (630)
PosCode : LS1(87) 0:0:0 4/0 [445]
Cast of ProxyBitmapMaterial Transient.ProxyBitmapMaterial12 to Combiner failed
History: AnalizeMaterial <- FD3DRenderInterface::SetL2ShaderMaterial <- FinalBlend Transient.FinalBlend10 <- FD3DRenderInterface::SetMaterial <- FBspDrawList::RenderWaterReflect <- RenderLevel::WaterLevel <- FWaterSheetSceneNode::Render <- RenderWaterSheet <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- ViewportLock1 <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
ник SpoilGirl
2013.10.22 15:16:14
OS : Windows Vista 6.1 (Build: 7600)
CPU : AuthenticAMD AMD Athlon(tm) II X4 641 Quad-Core Processor @ 2797 MHz 2047MB RAM
Video : Radeon X1650 Series (Microsoft Corporation - WDDM) (630)
PosCode : LS1(87) 0:0:0 4/0 [445]
Cast of ProxyBitmapMaterial Transient.ProxyBitmapMaterial12 to Combiner failed
History: AnalizeMaterial <- FD3DRenderInterface::SetL2ShaderMaterial <- FinalBlend Transient.FinalBlend10 <- FD3DRenderInterface::SetMaterial <- FBspDrawList::RenderWaterReflect <- RenderLevel::WaterLevel <- FWaterSheetSceneNode::Render <- RenderWaterSheet <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- ViewportLock1 <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop